Saw Blue Man Group for the Second time. It's still awesome. Hoover Dam is big. Like really, really, big.
Will have more to say tomorrow. I'll give my first review of the iPad with the limited time I've spent with it. I will play Bad Company 2 and give my thoughts on the patch in the days following.
Expect a lot more tomorrow.
Xiant
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Showing posts with label Vegas. Show all posts
Showing posts with label Vegas. Show all posts
Monday, July 5, 2010
Sunday, July 4, 2010
Vegas, Part 2
I cannot apologize enough for the missed post last night. I admit I was simply in no mood. Having lost a great deal of money, and being in college having little to start with, I could not muster the control needed before I went to bed.
Tonight I have to sleep early, as I get up early to go to the Hoover Dam. Tomorrow will be a small update as well, with Monday bringing everything back into full force.
This will not be a continuing trend.
Xiant
Tonight I have to sleep early, as I get up early to go to the Hoover Dam. Tomorrow will be a small update as well, with Monday bringing everything back into full force.
This will not be a continuing trend.
Xiant
Friday, July 2, 2010
Greetings for Las Vegas!
Yes I'm I. Las Vegas right now, and I have to apologize for not having much to talk about. The Internet costs money here, and we haven't set it up yet, so I'm typing this on my iPad.
Anyway, I will have more time to myself tomorrow, so maybe there'll be more then.
Thanks for reading,
Xiant
Anyway, I will have more time to myself tomorrow, so maybe there'll be more then.
Thanks for reading,
Xiant
Wednesday, June 30, 2010
Patches, Time and Vegas
Tomorrow I leave for Las Vegas to celebrate mine and my parents' birthdays. Posting will thusly be a little bit shorter, and since I need to get to work packing and sleeping, this will also be a rather short blog.
The Battlefield forums have a real history of trolls and flamers (look it up) always looking for something to complain about. DICE wisely remained out of the war on their own forums, knowing that if they chimed in, the flames would only grow hotter and the trolls tougher. With the recent patch to BC2, long awaited, they addressed many issues the community had, while instituting a whole slew of new ones. There are those who are just happy the patch came out, myself among them, and I hope that the issues stay in minority of players and are addressed quickly.
Of course, however, there are those who are still complaining, some even more vehemently than last time. The question becomes: what do you want from them? Either they get as much done as they can and release, testing again and again for any bugs they can find, or they release small patches with less testing which may cause even more issues than a sweeping patch. DICE has no way to win here, and I pity them. To a point. I do think that if they release a large number of small patches over a short period of time would, in the long run, be a better policy. Feedback would be quick and the testing crew is several dozen times larger than DICE could ever hope to field. Valve follows this model, to a degree, addressing two to four issues at a time and occasionally putting out a sweeping patch that changes the game dramatically. What I've come to realize is that big patches carry with them far more danger than small patches. This is obvious. With the huge difference in computer power from person to person, as well as different operating systems, graphical software and so much else, going big or going home brings more problems than it's worth. Every major update to Team Fortress 2 brought with it so many problems, glitches and exploits that in a thousand years the Quality Assurance people at Valve had any hope of finding.
That being said, there will always be people who want to not see the forest for the trees, as they say, and they'll complain about something. I suppose that's just a fact of life.
C'est la vie,
Xiant.
The Battlefield forums have a real history of trolls and flamers (look it up) always looking for something to complain about. DICE wisely remained out of the war on their own forums, knowing that if they chimed in, the flames would only grow hotter and the trolls tougher. With the recent patch to BC2, long awaited, they addressed many issues the community had, while instituting a whole slew of new ones. There are those who are just happy the patch came out, myself among them, and I hope that the issues stay in minority of players and are addressed quickly.
Of course, however, there are those who are still complaining, some even more vehemently than last time. The question becomes: what do you want from them? Either they get as much done as they can and release, testing again and again for any bugs they can find, or they release small patches with less testing which may cause even more issues than a sweeping patch. DICE has no way to win here, and I pity them. To a point. I do think that if they release a large number of small patches over a short period of time would, in the long run, be a better policy. Feedback would be quick and the testing crew is several dozen times larger than DICE could ever hope to field. Valve follows this model, to a degree, addressing two to four issues at a time and occasionally putting out a sweeping patch that changes the game dramatically. What I've come to realize is that big patches carry with them far more danger than small patches. This is obvious. With the huge difference in computer power from person to person, as well as different operating systems, graphical software and so much else, going big or going home brings more problems than it's worth. Every major update to Team Fortress 2 brought with it so many problems, glitches and exploits that in a thousand years the Quality Assurance people at Valve had any hope of finding.
That being said, there will always be people who want to not see the forest for the trees, as they say, and they'll complain about something. I suppose that's just a fact of life.
C'est la vie,
Xiant.
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